// BPM Guide

Dubstep BPM: 138142

Dubstep sits at 138142 BPM in a DJ set, and most tracks land right around 140 BPM. Often felt at half-time (~70). Below: the tempo lane on the interactive chart, every genre within mixing reach, and how far you can stretch it.

Range
138142
Sweet spot
140
Family
Bass / Breaks

The chart opens at Dubstep's sweet spot — every highlighted genre shares that tempo. Drag the marker to explore the rest of the lanes.

Drag to set a BPM140BPM

6 genres sit here

House
Nu-Disco / Disco
Deep House
House
Tech House
Future House
Progressive House
Big Room / Electro House
Techno
Melodic House & Techno
Minimal / Deep Tech
Techno (peak time)
Hard Techno
Trance
Progressive Trance
Trance
Psytrance
Bass / Breaks
UK Garage
Breakbeat
Dubstep
Jungle
Drum & Bass
Hip-Hop / Urban
R&B
Hip-Hop
Reggaeton
Dancehall
Afrobeats
Trap
Pop / Other
Downtempo / Lo-Fi
Funk / Soul
Pop
Hardstyle
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At 140 BPM you can reach for Techno (peak time), Trance, Psytrance, Breakbeat, Dubstep and Trap — all sitting in the same tempo lane, so they beat-match cleanly.

HouseTechnoTranceBass / BreaksHip-Hop / UrbanPop / Other

SetFlow reads the BPM of every track in your library and builds a running order that climbs through these tempo lanes in key — no manual sorting.

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Typical DJ-set tempos by genre. Ranges are where most tracks sit — individual records always vary, so trust the BPM on the track, not the genre tag.

What Mixes With Dubstep?

These genres share part of Dubstep's 138142 BPM lane, so they beat-match without touching the pitch fader:

  • Techno (132145 BPM, typically 138)
  • Trance (132140 BPM, typically 138)
  • Psytrance (140150 BPM, typically 145)
  • Breakbeat (125140 BPM, typically 132)
  • Trap (130150 BPM, typically 140)

Within pitch-stretch reach (~8%)

These lanes don't overlap Dubstep's, but the gap closes with a pitch move of up to ~8% — hard, but workable with key-locked pitch: House, Tech House, Future House, Progressive House, Big Room & Electro House, Minimal & Deep Tech, Hard Techno, Progressive Trance, UK Garage, Pop, Hardstyle.

Half-time / double-time partners

Dubstep's pulse lines up with these lanes at half or double the displayed BPM — the kicks lock even though the numbers differ: R&B, Downtempo & Lo-Fi. Drop the new track on a breakdown and let the half/double feel carry the switch.

Matching tempo is only half the mix — two tracks at 140 BPM can still clash if their keys fight. Check the interactive Camelot wheel for the key side, and see the full picture in the BPM-by-genre chart. Planning a set at this tempo? The set length calculator tells you how many tracks you'll need.

Frequently Asked Questions

What BPM is Dubstep?

Dubstep sits at 138–142 BPM in a DJ set, with most tracks around 140 BPM. Often felt at half-time (~70). Producers occasionally push outside that window, but 138–142 is the range you'll actually meet at a gig.

What genres mix with Dubstep?

Techno, Trance, Psytrance, Breakbeat and Trap all share part of Dubstep's 138–142 BPM lane, so they beat-match without touching the pitch. With a pitch adjustment of up to ~8% you can also reach House, Tech House, Future House, Progressive House, Big Room & Electro House, Minimal & Deep Tech, Hard Techno, Progressive Trance, UK Garage, Pop and Hardstyle. Tempo is only half the equation — check the keys too.

Can I play Dubstep faster or slower?

Yes, within limits. A pitch move of ~2% is inaudible, ~4% is comfortable, and ~8% is the practical ceiling before tracks start to sound stretched — that gives Dubstep a workable window of roughly 127–153 BPM. Key-locked pitch (master tempo) keeps the musical key stable while you do it.

Does the half-time / double-time trick work with Dubstep?

Yes — Dubstep's pulse at 140 BPM lines up with R&B and Downtempo & Lo-Fi played at half or double time. The kick patterns lock together even though the displayed BPMs differ, which makes it one of the cleanest ways to jump tempo lanes mid-set.

Set the tempo, skip the maths

SetFlow reads the BPM and key of every track in your Rekordbox, Traktor or Serato library and builds a running order that climbs the lanes cleanly.

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